✔ Dome & (War) Dramas

Another place, another war.

After saving Sir Tonq, we went to his home, discovering a dome where Spring seems permanent, but also a stand-off between the tribes to keep The Dome for themselves.

#Objectives

  • Talk to the Duck tribe
    • They're holding no side at the moment, is there a specific reason?
  • Bring the Duck reparation letter to the Cat Tribe.
    • Let's hope they won't shoot the messenger.
  • Find The Platypus
    • From what we learned from Lady Lutrina, he was the one keeping everyone in check. Perhaps by finding him, we can restore the balance.
  • Engage pourparlers with the Beaver tribe
    • There's still a chance that a neutral party could be an intermediate party to settle this peacefully, who knows?
    • It happens they just want to mind their business, the Capybaras seems to be root of war. For the rest, it's another story.
  • Meet up the Capybara tribe.
    • They seem to be at the origin of the war, we're making progress.
  • Defeat Lord Mistophus.
    • He doesn't want us to leave without paying a tribute, we'll have to do the hard way.
  • Deal with the devil.
  • Stop the fire ongoing by reaching The Platypus.
    • Great, that devil set the village on fire, and The Platypus activated something to increase the fire spread. We need to reach them.
  • Convince The Platypus
    • Come on whatever you are, you're my current only hope for the Minero Morphosis, we need to make you stop this.
  • Report to Lady Lutrina
    • It was... strange. The Platypus is dead as Sprigg killed them. At least the fire is stopped, there is peace for now in the Dome, we did our part.